Racquetball Defense Schemes

Like other sports games, there are two main things that matter in racquetball: offense and defense. Offense is a series of moves initiated by one combatant to help him win the fight.

Defense alternatively is the series of moves in reaction to the opponents offensive moves. The following are some tips on defense strategies.

Focus court

In racquetball, the middle court is the strongest position. In the middle court, you are on top of things. If your opponent is occupying it, you are in a defensive position. You have to strive to take it away.

Getting your opponent out of the focus court can be performed by hitting a ceiling shot or a pass shot. Stay out of the side walls in the least times. Your opponent dominates the court if you’re on the side walls.

Kill shot

The kill shot is hitting the ball low plenty of to the front wall without hitting the side walls. Done perfectly, this can establish the ball bounce twice on the floor making it impossible to be returned.

The best way to do a kill shot is hitting the ball a couple of inches off the floor straight to the front wall.

Pass shot

In racquetball, the pass shot is one very good defensive shot. The excuse is simple: Anyone can execute it, whether you are a pro or a newcomer.

Hit the ball toward the front wall making it come as far away from your opponent as possible. Choose hitting it “down the line” or “cross court”.

“Down the line” means hitting the ball parallel to the side wall and making it come straight back between the side wall and you.

A “cross court” hit means hitting the ball against the side wall farthest from your location. The ball will fly between your opponent and the side wall.

To be considered a good defensive shot, slam the ball fast adequate as you can muster. Make it go together with such speed that your opponents slow reaction time will result in the ball to bounce twice before hitting the back wall.

The Z-ball shot

This is the shot that hits the front wall first, then one wall and finally the other side wall and returns parallel with the back wall. The ball gathers adequate spin as it hits the three walls.

Done correctly, the ball rolls alongside the back wall which makes it hard for your opponent to return.

Around the world

Another defensive shot can be executed in times when you’re out of position. Doing this should actually be done with adequate force.

Hit the ball hard enough into a side wall with sufficient momentum to rebound on the front wall and still have adequate energy to hit the other side wall as high as possible. The ball will bounce to the floor nearly behind the center court heading to the other back corner.

From there, it will make a second bounce after hitting the back corner wall.

Other defenses

They’re other defensive moves done usually by the pros of the game. Some are combination’s of these popular ones and some are variations.

Racquetball is as with other sport where the fun resides in the struggle between players. Of course, as everyone knows, the best defense is offense.

A Quick Horse Racing System For Place and Show Bets

Years ago Dr. Z (Dr. William Ziemba) a mathematics expert, showed that profits could be made by comparing a horses odds, and consequently its chances of actually winning, placing, or showing, to the actual place and show payoff.  For instance, if a horse was at even money, using statistics, Dr. Z could predict how likely the horse was to win, place, or show.  If a horse was at 8-5 and he knew it had a probability of showing 80% of the time and the show ticket would pay $3 it was a profitable bet.

Betting a horse that pays $3 to show and winning 8 out of ten bets returns $24 for every $20 invested for a profit of 20%.  His methods are still used today, though because he published them in his book which was a great success.  You can still watch the tote and do the math if you like, but there are easier ways to spot potentially good bets in the place and show pools.

Naturally, if you devote the time to learning the formulas and apply them, you will be rewarded accordingly, but if you just want an easy and fun way to pick up some good bets at the horse track, here is what to looks for.

Good place and show bets usually occur when one horse is thought to be quite a bit better than the rest of the field and another horse is thought to be better than the rest of the field but not anywhere near as good as the top horse.  The horse with the big advantage in speed or class will usually be the big favorite, often going off at less than even money.

The odds may look something like this in a five horse field…

3-5

4-1

9-2

5-1

12-1

In most cases this would not render a good situation for a place or show bet.  The place and show money will usually be evenly distributed among the runners based on their odds.  However, if the board looks like this…

3-5

2-1

5-1

6-1

12-1

There is a possibility that the crowd is so convinced that the second choice at 2-1 will place that they have poured a tone of money into the place pool on this one horse and actually made a place bet on the favorite a value bet.  Look at the difference between the odds of the second choice at 2-1 and its next nearest competitor, the third choice at 5-1.

When I see odds like that I usually look at the totals in the place and show pool.  Let’s say the place pool looks like this…

Place Pool Total $1,000

200

450

125

150

75

Obviously, even though the second choice has a lower probability of placing than the top horse, it has more money bet to show on it.  This often makes the favorite, a good place bet and the same situation can be found in the show pool.  It is usually the second choice that gets an abundance of money bet on it but once in a while, one of the other horses, the kind that is often in the money but seldom wins, will take a large share of the pool.

While there is no guarantee that this situation will be profitable over the long haul and to be more accurate it would pay to do the math, for short term bets, this does at least offer some edge to the horse player looking for value in the pools.

The Loop in Pettyjohn Cave

When taking someone new to Pettyjohn Cave in north Georgia, I enjoy taking them on the Loop tour. It is great because the only part of the cave that the route crossed twice is about 250 feet of cave near the entrance. The round trip will take about four hours and involve tight squeezes, moderate climbs and some mud, but not the real mud. If the group really wants a challenge, add in the Flat Room and the Z-bends. Side trips can also be made to the Over ‘N Under Room or the Echo Room for an even longer trip.

The Loop route consists of the Pancake Squeeze or Z-Bends, choose one or split the group up with half going through each. (Smaller cavers take the Z-Bends). Next is the Raccoon room, The Freeway, and then the Bridge Room. Leaving the Bridge Room, crawl into the Mason – Dixon Passage and onto the Volcano Room, then back to the Main Entrance Room.

As one slides down into the entrance of Pettyjohn, you cannot help but notice the smooth weathered rock slide that thousands of cavers have slid down before. If it is raining or wet muddy cavers exited just before your party does, the last few feet of the cave can be quite challenging and it will require most of your climbing skills just to exit the cave. A quick turn to the left and down then back to the right and the cave opens up into a huge cavern. Until your eyes adjust to the dark take care climbing down into the large Entrance Room. The floor may be slippery, so while your eyes adjust, try to take in the large formations on each side of the room. The room is about 30 feet high and 20 feet wide. About 200 feet into the cave is the first junction room and a climb.

Down through the floor in the first junction room is the route to the Signature Room, a good trip for first time cavers, with plenty of good sticky mud. The well-worn path up the rock to the left is difficult to climb, but easy to come down on the way out. There is a sloping rock in the center of the passage that will have a distinct crack for a foot step followed by another sloping rock with one small worn formation in the center that provides another foot step to the top of the climb. A few more steps and you are looking down a steep climb down with a large overhanging boulder on the right and the vertical wall on the left.

Slowly work your way down along the right side under the overhang to the bottom of the second junction room. This is where we start the Loop route and it is also the most traveled route to the large water fall at the lower level. There will be two holes at the bottom of the second junction room. The most obvious one is a drop that I would not recommend. After checking it out turn back away from the left wall and climb down through the breakdown, feet first, until you are under the hole. You can then see that there are no foot or hand holds to use if you came through the first hole.

Continue to climb down under the left wall of the Entrance Room, the cave will open up sloping steeply away from the Main Entrance Room. This is maybe the most confusing area on our tour. On a recent trip I spent almost an hour here trying to find the way on. I keep forgetting that there is another level to descend before climbing up again into a short water passage that leads to the Pancake Squeeze. Climb down to the right over a steep ledge until you can go no deeper. Then turn back to the left and look up for hidden passage over a small ledge. If the group chooses to take the Z-Bends, then stay low and continue in the same general direction but more to the right. Through a low wide room called the Flat Room. Near the end of this room look for a vertical crack to squeeze into and follow it until it opens up. This is the Z-Bends, the taller you are the harder it will be to get through.

For the group that went up over the ledge take the first side passage through water about 8 inches deep to the end. Duck under the ledge on the right and crawl into the Pancake Squeeze. The Pancake Squeeze is tricky, try and look ahead for the highest part and stay sightly to the left. If the squeeze starts to get tight try moving more to the left. You may have to remove your hard hat in order to get through. There is plenty of room on each side, so crawling is not a problem. When you drop off the Pancake and into standing room you should come into contact with the group that took the Z-Bends. Make sure that everyone is back together before continuing.

The next challenge will be a short drop of about 6 feet. If you are tall, you can just slide over feet first to the rock floor below. A better route is along the left side between a stalactite and the left wall, where you can hold on to the stalactite and lower yourself down to the floor. Continue along the right wall for another 50 feet and the left side will start to fall away. Stay high along the right side of the passage. If you climb down through a muddy hole on the left wall to the stream level, you will be on the tourist route to the water fall. Above this hole high on the right is the Raccoon Room. This is a dangerous climb and there may be a hand line there, but do not put your trust in it as it has been there for years. Climb up and over the ledge to the right.

Cross the Raccoon Room on the right side to the back of the room. Avoid the dead end crawl and stay to the right crawling over several mud walls until you reach a canyon junction. The large walking passage to the right will dead end after several turns. At the junction there will be a nice stalactite with water dripping into a pool with rim stone dams around the edge of the pool. Follow the canyon to the left and climb up into The Freeway. The Freeway is easy stoop walking passage with mud banks along each side. Cross through three rooms about 75 feet each until reaching the Bridge Room.

The Bridge Room is a good place to take a break, hang your legs over the edge and listen for the stream about 80 feet below. You could climb down here and go to the water fall. By crossing over the bridge, which is a narrow muddy arch over the canyon, and continuing through a long trunk passage access can be had to the back sections of Pettyjohn Cave. To continue the Loop, do not cross the bridge, but follow the narrow mud path along the right wall of the large canyon and stay at the same level near the ceiling.

At the end of the Bridge Room look for a small hole near the ceiling, this is the tight crawl into the Mason – Dixon Passage. If you climb down at this point and duck under a ledge, you can follow the lower stream passage to the sump at the lowest part of the cave, 235 feet below the entrance. Take off all your gear and shove it into the hole ahead of you, then squeeze through. After about 20 feet it will start to open and you can slide up into the passage on the left. This passage will start out about 4 foot high and then later open up into walking with one more tight crawl about half way through.

After about 500 feet there will be a large junction room. To the left is the Worm Tube leading to the Echo Room, the largest room in the cave. The Worm Tube is 200 feet of very tight passage and the climb up into the Echo Room is very tough. But it is well worth the effort to see the large room. To the right in the junction room and over a rock ledge and through a horizontal crack is a small room on the way to the Volcano Room. One more horizontal crack and then climb out and onto the edge of the Volcano Room.

The Volcano Room is shaped like a large funnel with steep sides and it leads down to the stream passage and the sump. For years the only way out was to climb up a vertical wall to a small window above the Volcano Room. We usually used a cable ladder when coming the other direction. I have free climbed the wall, but it is very exposed. In the late 80’s someone dug a bypass crawl under and around the vertical climb up to the window. To enter this crawl from the Volcano Room side enter head first, pushing you gear. You work your way upwards twisting as you go. Try to stay on your back because you will have to bend up at the end and if you are not on your back you will not be able to bend up or turn over. If you are going the other way, you will want to go feet first and on your back. Going down hill is a little easer.

When getting out of the crawl and waiting for the others, it is worth the view to go up to the window and look out over the Volcano Room. There is not much room in the small vertical passage at the window so before it fills climb into the larger room above. Climb up into another room with walking passage to the left and a climb up on the right. The left passage dead ends. The climb up along a narrow ledge, first right then back to the left and up into a large formation room. At the far side of this room and over a lip is another room going down. Stay to the left and enter a crawl way before the room. The crawl way will have a very sharp turn to the right. The corner of the rock at the turn has been broken off to enable the extraction of a poor caver who fell from the window over the Volcano Room and broke a leg.

The easy crawl continues upward over a large breakdown to a short drop into a small room. When you are in this passage, you can talk to anyone who may be in the Autograph Room above. If they are at the bottom of the Autograph Room, they must be only a few feet from this passage. But no visual contact could be made. As you climb down into the small room, turn to the right and slide feet first into another small opening before going completely into the small room. Continue down this small vertical dry and dusty crack until it levels out.

If you continue to the end of this passage, there is a hard climb up that long legs are needed to reach the foot holds. Before you reach the end and shortly after it levels out there is a hole going up that leads to the passage above. The upper passage is about 4 foot high and wide. It will lead to the drop off at the end of the passage below. Continue up the passage, through a small window and to what looks like a dead end. It is possible to climb up through the breakdown and into the Main Entrance Room above but it is very tight and vertical. At the apparent dead end, lay down on your side and slide under the wall, it is about 12 inches high, but opens up. Crawl over a rock and into another small junction room.

To the left is a passage to the east stream passage and Crowell Domes. Up and to the right is a 20 foot climb up into the Main Entrance Room. One direction is the Autograph Room and the other direction is the second junction room where we climbed down. Climb down to the bottom of the room and then back up the left side. At the top stay to the right and slide down along the right wall into the first junction room. From here it is an easy walk to the entrance and a slippery climb out of the cave.

Strategies For Communicating Effectively With Your Partner (Part 1)

The XYZ statement has been used in both personal and business relationships as an effective way to introduce a potentially sensitive topic for discussion. It works like this: you state the topic or scenario (X), follow it with the context in which the scenario takes place (Y), then finish with how this makes you feel (Z). Let’s look at a few examples:

Here’s an ineffective way to bring up an issue: “How come you never help with the dishes? We both work all day, you know!”

Here’s the XYZ statement way to introduce the same issue: “When you don’t help me with the dishes (X) after we’ve both worked all day (Y), I feel frustrated and unappreciated (Z).”

Here’s another set of examples:

Ineffective: “You bought a new flat screen TV without consulting me? Don’t you realize we have more important bills to pay?”

XYZ: “When you make a large purchase like that (X) without asking for my input first (Y), I feel frustrated and disrespected (Z).” Why does this communication strategy work?

It’s effective because, although you are identifying a behavior or action by your partner (X) in a specific context (Y), the Z part is about your reaction to the situation. You are responsible and accountable for your own reactions and feelings — your partner doesn’t make you feel anything. Accepting and communicating your responsibility in this equation helps reduce defensive reactions from your partner, and an escalation into an argument. One word of caution: be careful to use this method only to describe a behavior or action, not a perceived personality trait.

For example: Stay away from saying, “When you come home and are a slob…” When you mean to say, “When you come home and toss your jacket on the sofa…” Using a term like “slob” does not lead to effective dialogue.

Finally, what’s wonderful about the XYZ statement technique is that it can be used for positive situations and feedback too, which can lead to greater closeness between you and your partner.

For example: “When you asked for my opinion about getting a new TV (X), even though I know your heart was set on buying one right away (Y), I felt appreciated and loved (Z).” Try practicing the XYZ statement strategy with your partner. I truly believe you both will find this a more rewarding way to discuss and resolve any issues you encounter in your day to day life.

Stay tuned for Part 2 coming up!

MSVCP100 Dll Error Fix

MSVCP100.dll is a system file used in Windows 7 operating system. It is a Dynamic Link Library (DLL) type of file which is used to extract the application resources at the runtime of third party programs.

An error may appear related to this file. The full description of the error is “The program can’t start because MSVCP100.dll is missing from your computer. Try reinstalling the program to fix this problem.” This error may appear at the time a program is crashed at its initiation stage.

Solutions:

1. Reinstall the Associated Program

2. Reinstall Microsoft Visual C++ 2010 Redistributable Package (x64)

3. Repair Corrupted Registry Hives

4. Scan and Repair the System Files

5. Restore the System to an Earlier Date

Reinstall the Associated Program

A program associated with this file may crash at its startup if that file is not found on your computer. In such a case, reinstall the associated program to resolve the problem.

1. Click Start | Control Panel.

2. Click Programs | Uninstall a Program.

3. Select the crashing program

4. Click Uninstall button to initialize the uninstall wizard.

5. Follow the on screen instructions.

6. Reboot the machine after it has been successfully uninstalled.

7. Run the setup program to reinstall it on your machine.

Reinstall Microsoft Visual C++ 2010 Redistributable Package (x64)

MSVCP100.dll is a part of Microsoft Visual C++ 2010 Redistributable 64 bit Package. For resolving the error, you need to reinstall the whole package. You can download it for free from Microsoft website.

Note: Though some websites let you download the file for free, I do not personally recommend it. Because there might be some sources providing spyware or malware files rather than the original file.

Repair Corrupted Registry Hives

Windows Registry should always contain the information in a systematic and structural basis. Obsolete registry entries, invalid data in the registry may result in MSVCP100.dll error. That is why, scanning and repairing the registry is recommended.

Scan and Repair the System Files

System File Checker (SFC) may detect non existence of the file and reinstall the file itself. To run a system file scan, insert the Microsoft Windows installation disc first. Then, click Start | Run, and type SFC /ScanNow, and press ENTER.

Restore the System to an Earlier Date

Restore the system to an earlier state using System Restore tool. It may fix the MSVCP100.dll error by restoring the state of your registry and versions of the system files.

1. Click Start | All Programs | Accessories | System Tools | System Restore.

2. Click Next button.

3. Select a system restore point.

4. Click Next button.

5. Follow the on screen instructions.

Highly Recommended

Internet Marketing Book Review – 30 Days To Social Media Success

By: Gail Z. Martin

Published by Career Press, Inc., 220 West Parkway, Unit 12, Pompton Plains, NJ 07444

ISBN 978-1-60163-130-5

Book Price: $13.99

Social media marketing that works

Best-selling author Gail Z. Martin is a marketing expert and international speaker. She is also the CEO of her own company, DreamSpinner Communications. She is known as the “Get Results Resource” for marketing that works. Her resources help small and start-up businesses, consultants, coaches, authors, etc. to gain success.

Unique Rule of 30 applications

Gail Z. Martin applies her unique “Rule of 30” approach to social media marketing. In 30 Chapters she shows how a chapter a day will lead to proven success, declaring why most marketing fails (Ch. 1), finding your real story (Ch. 6), Facebook (Ch. 9), LinkedIn (Ch. 10), Twitter (Ch. 11), Blogs (Ch. 12), YouTube (Ch. 15), Chats (Ch.16), etc.

More than just information about social media tools

Martin employs a professional tone and experiential business knowhow. She begins with, “Many marketing efforts fail because they are focused on what the business wants to sell instead of what the target audience needs to solve an urgent problem… No planning… Inappropriate actions… Lack of clarity about the target market… Lack of clear goals… Unreasonable expectations… Unclear on how marketing works… Insufficient patience.”

Gail progresses to revealing internet marketing tools, along with practical exercises to employ these. In the case of Facebook, she suggests, “Use Facebook like a networking event that never ends… Ask a half a dozen of your employees, real-life friends, and colleagues to comment on your page… new ways to make it lively and fresh.”

Martin’s familiarity with social media increases the validity of her message. She warns readers not to violate the social culture of each platform (Facebook, LinkedIn, etc.), stating, “LinkedIn takes a very harsh view of anything spam-like, it’s best to avoid contacting people you don’t know until you’re very familiar with the LinkedIn culture.”

Gail branches into utilizing social media in a successful marketing strategy (PR, Sales Promotion, Local Business, Branding, etc.). Her advice is practical as, “When you post a press release to an online distribution site, make sure the headlines and copy are keyword-rich for optimum searchability, and have good links to your Website… “

Utilize social media platforms for successful marketing

Gail Z. Martin informs about social media platforms and draws readers into a 30 day action plan to utilize these.

Success Step: Search businesses on Facebook, Twitter, YouTube, etc., list ways they do social media marketing.

Sony Xperia Z – The World’s First High End Tough Phone

Probably the most expensive bit of kit we all seem to carry around with us these days is our mobile phone. But mobile phones can be quite delicate creatures, and can easily slip out of your hand. Some of the more expensive handsets come with such impossibly slim profiles it can sometimes feel like you’re answering a bar of soap!

Enter the tough phone. Built to last, a tough phone is ready for every knock, bump and bruise you can throw at it. Tough phones are great way to enjoy the benefits of having a mobile phone without the worry. From builders to socialites, everyone likes to have the reassurance that their phone will not end up on the scrap heap.

Tough phones were a welcome addition to the market when they first made an appearance a few years ago. Traditional construction companies like JCB marketed them to trade professionals as well as to people who wanted a basic phone without the worry. But there was a gap in the market. These same people wanted a tough phone, but they wanted it smart and high end. Enter the Xperia Z.

Xperia Z

The Sony Xperia Z is an ultra-high-end tough phone. With a feature list that includes a 1.5 GHz quad-core processor and a 13 megapixel camera, the Xperia Z is the handset to watch for 2013. So what tough features does the Xperia Z have? The first is a shatter proof front and back. Sony uses Dragontail glass on the front and Gorilla glass on the rear. Traditionally handsets use one or the other types of glass to improve their toughness, but Sony has gone for both in the Xperia Z in order to give it tough credentials in as slim a body as possible.

The second is the body of the phone. It’s made from a glass-fibre polyamide, the type of material that is often used in the car industry as a substitute for metal. It’s incredibly strong yet lightweight, ideal for use in a tough phone.

The third tough feature is of the Xperia Z is dust and waterproofing. That’s right; the Xperia Z is waterproof, with rubber caps protecting its external connector’s. It has the ability to withstand immersion in up to one metre of fresh water for as long as 30 minutes. This really is a unique feature in a phone. No more worrying about dropping your phone down the toilet or getting caught in a shower! The Xperia Z has ingress protection ratings (IP) of IP55 and IP57.

So, if you’re looking for a tough phone but with high end features to embarrass then the Sony Xperia Z could be the one for you.

Understanding Difference Between FTP, SFTP and FTPS on z/OS

File Transfer Protocol (FTP) is a popular mechanism among z/OS users for exchanging files over TCP/IP networks. However, FTP was not designed to be a secure protocol and takes no precautions to protect information transmitted during a session. This security weakness can cause misuse or loss of crucial data from mainframes during data transport. FTPS and SFTP are secure alternatives to FTP that can mitigate data risks by enabling safer, encrypted data transmissions.

FTP on z/OS

File Transfer Protocol (FTP), first defined in 1985 by RFC 959, is the standard and most commonly used TCP/IP application to transfer files between z/OS and other operating-system platforms. An FTP client and server are part of the base z/OS Communications Server functions. FTP on z/OS transfers MVS datasets and easily handles conversion between ASCII and EBCDIC. However, z/OS FTP lacks a proper management mechanism and can be easily misused. Unmanaged FTP is not secure, as it transfers data between the client and the server without encryption. That means all the confidential information-user name, password, files, and commands-are transferred in clear text, making it easy for eavesdroppers to retrieve and read the information.

FTPS on z/OS

FTPS is the regular FTP protocol extended with network security features for authentication, data integrity, and data privacy. This is done by encrypting data with SSL/TLS (Secure Socket Layer/Transport Layer Security; TLS is simply the later version of SSL). Simply said, FTPS is FTP secured with an additional layer to all transmissions. FTPS supports password authentication and X.509 certificates. It also supports Kerberos encryption. However, because FTPS encrypts the command channel, it can be difficult to use behind firewalls.

SFTP on z/OS

Secure Shell (SSH) file transport protocol is supported on z/OS by multiple tools: IBM Ported Tools OpenSSH, and Tectia™ clients and servers, for two examples. SFTP provides a command set similar to, but not the same as, the FTP command set. It uses the SSH protocol to provide encryption and connection management. SFTP is common on Linux and Unix platforms. For SFTP support on z/OS, you need to install SFTP clients and servers. By re-writing batch jobs, z/OS FTP clients and servers can be made to pass some data transfers through SFTP clients and servers, thus transmitting data through secure SSH “tunnels.” That conversion can also be automated by installing software that “wraps around” the z/OS FTP client and diverts transfers through SSH proxies.

Advantages of SFTP

FTPS support is built into the z/OS platform. It handles MVS datasets, ASCII-EBCDIC translation, and JES. However, SFTP is technologically superior: It encrypts and compresses transfer data. It provides a more sophisticated checksum mechanism to guard against data corruption in transit. And multiple application channels are multiplexed through a single port, making SFTP more firewall-friendly.

What is Covered by La-Z-Boy’s Limited Lifetime Warranty

The Lazy Boy recliner limited warranty is one of the best in the furniture industry and includes lifetime warranty for several of their products’ mechanical parts – including reclining mechanisms, sleep sofa mechanisms, springs and spring systems, swivel base and wood frame parts. Remember, the lifetime warranty applies to the parts only and labor costs are usually only covered for a year.

Only the person who originally purchased the lazy boy recliner from an authorized dealer is covered by the limited lifetime warranty. If you bought your recliner second hand then the warranty cannot be transferred. You should ensure that you are buying your recliner from an authorized dealer if you want to take advantage of the warranty. Some dealers may also offer an extended warranties from companies like Wear Dated, DuPont or StainSafe.

The warranty is also limited to material and manufacturing defects that occur under normal indoor residential use. The warranty does not cover furniture used for rental, commercial, institutional or other non-residential use. If the furniture shows any signs of abnormal use, excessive soiling, improper cleaning or treatment then your warranty is void.

Most warranty claims require that the furniture first be inspected by Lazy Boy to ensure that the repairs are covered by the warranty. You will be responsible for paying any in-home inspection fees, the cost to ship the furniture to and from the dealer and the cost to ship the furniture to and from the Lazy Boy factory. Most repairs do not require the furniture to be returned to the factory. You will also have to pay any labor costs if the repairs are required after the expiry of the labor coverage period in the warranty (usually one year from the date of purchase).

Not all parts have a lifetime warranty. The Genesis reclining mechanism found in the Lazy Boy Tulsa Recliner has a ten year warranty, and the sleep sofa mechanism on the Signature Select models have a five year warranty. Fabric and leather is usually covered for one year for manufacturing and material defects only and other materials have warranties ranging from one to ten years.

The warranty is for the repair, replacement or substitution of the defective part and it is Lazy Boy’s sole discretion which option they will select. The warranty does not provide for any refund of the purchase price. Items purchased “as is” or as clearance items from authorized dealers are not covered by the Lazy Boy Limited Lifetime Warranty, so make sure you check first before you buy.

To make a claim under the warranty you should contact the authorized dealer where you purchased your Lazy Boy recliner. However, if that dealer is no longer available then you can contact another authorized dealer as long as you still have your original proof of purchase. If you feel that your dealer has not honored the warranty then you can write directly to La-Z-Boy Incorporated’s Consumer Services.

Are Dragon Ball Z Action Figures Worth The Investment?

Many of us have been introduced to action figures from an early age. At first maybe we just got to play with our friends toys but eventually a moment came where we liked a character enough that we bugged our parents for it. The interesting fact I have noticed these days is that much of what is created for television is based around numerous characters which are then meant to be collected by the kids. It is marketing from day one and thus some of the story lines completely do not make sense.

Around when American comic book heroes were really strong on the airwaves came Dragon Ball Z. It quickly gained a loyal following as it was different and also had story line that did not end at each episode. It was a very long, well thought out concept and kept many glued to it for years. One of my buddies from graduate school would actually run home to watch the new episode and it always made me laugh. In Japan this anime has been around for much longer and it was already extremely popular there especially among the Anime geeks. Many figures and other products have been created around the brand and sold quite well. Many of the older Dragon Ball Z Action Figures as well as Godzilla Action Figures sell for very high prices these days.

The one thing that I would be careful of is buying the Chinese copies which are sold as originals. It is a complete waste of money as they are not worth anything but can go for high prices online. This has always been a problem in the collectibles industry but now it is very predominant when it comes to action figures.

The research that you do now will save you a lot in the long run.

Your kids will probably want their own copies so be ready to buy a second one. I have done this for years with comic books as one of them is for the collection and the other to read. It might get hard if you are looking at an item worth a few thousand but that might be a time where you just buy it and put it away.

If you are able to, try and find other collectors in your area. Others with the same interest can possibly give you some great advice or even facilitate beneficial exchanges. I have been extremely lucky as I have got real great deals on my dragon ball z action figures before they became in demand. Some of the items I bought in multiples and now have three or four of each in my collection. Hopefully this will pay off even bigger in the long run and has paid for quite a few vacations already. It is definitely a great idea to buy some of these action figures and enjoy them even if they do not make you rich.

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