PlayStation Mini – Amazing, or Out of Ideas?

And whilst initially jumping on the HYPE train, now that I’ve slept on it, I’m becoming less and less enthused.

Underwhelming lineup announced so far

It’s exactly that. Jumping Flash, whilst being ground-breaking at the time (pun intended), has aged badly and never seems to make anyone’s top 20 PlayStation lists. Wild Arms is a solid RPG which in 1997 was promptly usurped by the amazing Final Fantasy VII (the only standout game in this initial five, in my opinion). Ridge Racer Type 4 is a fun but limited racer, that pales in comparison to Gran Turismo, TOCA, Colin McRae etc. Tekken 3 is a good game, but my gut says that its predecessor should have gotten the nod (more fun, and I don’t care much for Tekken Force).

The other thing to note is that the developers here are Namco, what was Squaresoft (now Square Enix of course) and Sony Computer Entertainment. This hints at minimal third-party involvement in the total lineup, will there be any of the great titles created by Capcom or Konami? Only time will tell.

No Dual Shock

Seriously. And the inclusion of Ridge Racer Type 4 (which as many have pointed out, was designed with analogue in mind) is a puzzling one to add into the mix bearing this in mind. The reasoning behind this could be more underhand than we’re anticipating. Of course, less plastic equals less cost, that’s a no brainer, but it’s not as though the Dual Shock was a last minute introduction in the lifecycle of the original PlayStation. By removing analogue capability, the unit has controllers that are not compatible with any other device (it appears as though they have a custom attachment as opposed to USB). Imagine if you picked this up for £89.99 and it came with two controllers that used USB connectivity and were PS4 compatible? I don’t think Sony’s Finance dept would be particularly happy with that.

£89.99 and no adaptor included

Minor in comparison to my other points, and we’ve all got hundreds of Android adaptors lying about the house, but another corner cut to ensure the RRP for the product didn’t top £100.

Less scope to hack and include as many games as you want

Nintendo have, purposely or not, made their mini NES and SNES easy to hack and there appears to be several ways to hack each unit. Clarification on each unit’s internal memory would be useful here, but even given a standard 16 or 32GB SD this allows for full NES and SNES libraries to be added. The PlayStation is a CD-based system of course, with CD-quality sound. Any fans of emulation will tell you that even one-disc PS games will set you back a meaty 400 to 700MB, and my recent download of FF7 from the PS Store weighed in at just over 1GB. Therefore, there is a real possibility that the unit’s storage will be taken up in its entirety by the 20 planned titles.

The unit has no USB sockets (as far as I can tell), unlike the C64 Mini, which eliminates the ability to store and play ROMs from an external flash drive or similar. The only way in appears to be the power socket, which is more problematic, but I’m sure not impossible for some of you fine people to get through.

Why have they done this?

Why not! Christmas is coming and us retrogamers need things to put on our lists. It’s a collectible official product of a much-loved console and they’d be silly not to get on the bandwagon, which Sony are used to (harsh?).

What else could they have done with this console?

Many touted improvements would be solved with a purchase of a Vita or a slimline PSP… Joking aside, a key question surrounds the addition of HDMI out only. True aficionados will point out that this wasn’t how the original console was enjoyed, and will also decrease the fog of a lot of the console’s 3D titles, thus exposing how so many of them have aged badly over the years.

Will I get one?

Maybe. The fact remains that PS titles are freely available to purchase for Sony’s handheld devices and if you picked up a second hand PSOne and those five titles mentioned it would probably cost you less than £90.

It’s clear that the remaining 15 tba titles will have a big swing on the fence-sitters like myself but given the probable shallow net in regards to third-party involvement I don’t hold out much hope. Will Sony risk putting some of the console’s rarer titles on there? Or stick to the bread and butter of popular titles? Roll on December.

Tips to Beat Your Friends When Playing PlayStation Sing Star

There are many ways by which you can beat your friends or your competitors at a game and when it comes to beating them at Play Station Sing Star then you sure got to beat them in royal style. There are ways in which you can defeat them at the game and it sure will be of great help.

Firstly you need to sing, I mean learn to sing. In fact every year a lot of contests have been held and youngsters enjoy winning prizes as they win nothing small but real huge stuff. This huge stuff that I am talking about is a PS3. Now I am sure everyone wants to win it. Well now since you want to beat your friends at the game, learn to sing for a start.

The next thing to do is master your modes. The play station Sing Star is really good only because it is different from the rest and it has a lot of modes that you first need to get familiar with.  Go for it, and learn it in and out. 

The play station Sing Star is made with a competitive mode, a multi-player mode and a single game play mode. Each of these modes has been made specially and should be mastered by whoever wants to be the best at this game. Once you get to know everything about this game and not knowing just this is enough but you need to master the game and the software too. 

Now comes the thing where you have mastered your modes, you have learnt to sing. The next thing is that you need to possess some charisma where you can be skilled and you inspire people and you inspire passion, awareness or love with others by the way you perform with the influential powers that you now possess. 

If you have this Charisma and you perform with elegance no one can beat you. Trust me just try it and you will see for yourself that it’s true. Is this enough, entire not as yet, you sure can beat your friends but wait there’s more for you.

Oops, you’re already a star but have you learned to master the catalog. Well this is another important factor you need to learn. The device contains a catalog which contains hundreds of songs which are to be downloaded which features real artist with accompanying videos, through an online Sing Store. 

You need to master the catalog and last but not the least you need to analyze all the key features and learn it well. There are at least ten of them which are all equally important. You get what you want and what you need to know all this and then no one can beat you. You are a superstar. 

Console Review

There may never be a clear winner of the console battle. Although that is probably true I will try to make it easier when trying to decide between the Xbox One, the PlayStation 4, and the PC. I honestly would recommend a different console to different people based on their individual wants. Gaming PCs are on the rise as of late due to their great customizable options available. For very avid and dedicated gamers I would suggest investing in a gaming PC.

For more simple gamers I would suggest sticking to a console as they are easier to setup and use. If you are looking for something to purchase right at this moment I would go with the PlayStation 4 Pro, as it is currently the best version of the PlayStation. The PlayStation 4 Pro is priced at $400. This is a great choice as it already offers 4k and HDR 10 capability, and these technologies are growing quickly. Even with these options the PlayStation 4 does not have as many exclusive games to offer as the Xbox One.

Choosing the PlayStation over other consoles will allow you the ability to take advantage of PlayStation’s virtual reality technology. I personally have only heard good things about their virtual reality technology, and it is the most cost efficient VR tech available. After the release of PlayStation’s virtual reality technology, Xbox released rumors that there consoles will also be able to support a virtual reality headset in the near future. PlayStation is the only current console out that supports virtual reality gaming at this time.

At this time it may be difficult to take full advantage of all of the features that the PlayStation offers. Depending on how well these technologies are taken on by game developers, and if 4k and HDR continue to dominate the PS4 could also be the future as well as the best current form of gaming. PlayStation 4k is mainly aimed at just playing videos games. Xbox One offers a 4k blu-ray player and can support 4k HDR video playback through a receiver, making it a good choice for people who want to be able to play games and watch videos in 4k quality. While you may be trading 4k gaming for more 4k media capability, the Xbox One X can upscale from 1080p and still produce a noticeable visual improvement over the standard Xbox One for gamers with a 4k TV.

FIFA 16 – New Features Promise to Make This the Best Version Ever

FIFA 16 is an upcoming football virtual reality game developed by EA Canada and published by EA Sports. EA Sports has taken some groundbreaking steps in the gameplay and several important gameplay changes have been deployed, which are shooting, passing, defending and goalkeeping. It is off to a very strong start, and has the potential to be the best game of football Electronic Arts Inc. has developed in years. In this article, we’ll look at what’s new in the forthcoming FIFA 16, specifically what changed from FIFA 15.

Women’s Teams

FIFA will include women’s national teams in the game for the first time in history. Twelve women’s international teams, including Spain, Germany, Sweden, USA, Italy, China, Brazil and England will appear in FIFA 16. For now, there are no plans to include women’s association football club teams from all over the world. Even so, it is a great start and hopefully we will see women’s domestic leagues in the future.

Tackling improvements

Gone are those days when a striker would leave your defender laying on the pitch in the event his slide tackle fails to take the ball away. Also, it is possible for a striker to recover from slide tackle and regain possession. It does not take that long to get up after a tackle.

Goalkeeping

A major goalkeeping flaw in FIFA 15 was long distance goals from a low midfield region. For example, a player with great stamina and good shot accuracy can easily score a goal from near a half line. EA has fixed this problem this year, as new features have been added to enhance the keeper’s ability to defend against certain situations.

Quick Pass from Anywhere

With quick pass, you can now avoid those interceptions from anywhere on the field. By pressing a pass and right bumper button when you are in control of the player, the player will be able to initiate a quick pass. This will send a fast and direct pass to your mark that denies the defense of a chance to intercept the ball like they can with normal passes.

No touch dribbling

This feature allows you to move around the ball without actually touching it. If we look at the likes of Ronaldo and Messi, they maintain control of the ball – while standing or while dribbling – without touching it. FIFA 16 has made an attempt to simulate this.

Shooting

Another major improvement FIFA has made is shooting. It was not an area with a lot of errors and bugs but EA decided to make a few improvements on how players shoot the ball. They have added new animations to give shooting a fresh feel in the game. For example, a player can place the ball towards the net rather than shooting the ball towards the net. For platforms like PS4 and Xbox One the controller will vibrate a bit when you score, giving you more satisfaction on scoring a goal.

FIFA 16 minimum system requirements

  • Operating System: Windows 7, 8 and 8.1 (64-bit)
  • RAM: 4 GB
  • Hard Disc Space: 15 GB
  • CPU: Intel Core i3-2100K @3.1Ghz
  • Supported Video Cards: NVIDIA GTX 650, ATI Radeon HD 5770
  • Input: VoIP Headset, gamepad, Dual Analogue, Mouse, Keyboard
  • DirectX: 11.0

Platforms to play the game

It will be available for Xbox One, PS3, PS4, as well as Xbox 360 and PC. We also expect to play the game on Android, iOS and Windows Phone. Unfortunately, EA confirmed that the latest version of FIFA will not be available on the Nintendo 3DS platforms as well as PlayStation Vita versions.

Release Date

The FIFA 16 release date is confirmed for 22 September 2015 in the United States. Avid FIFA video game fans in the UK and other countries will have to wait until 25 September 2015 to get their hands on the latest version.

Should I buy FIFA 16?

If you are a soccer simulation video game enthusiast you definitely should purchase FIFA 16. As aforementioned, it has several improvements, meaning that the fun is guaranteed.

How to Perfect the Brawler Style for Kiryu Kazuma? – Yakuza 0

Chapter 1 of Yakuza 0 on PlayStation 4 (PS4) begins at night, somewhere in the alley of Pink Street North, Kamurocho, Japan. You’re playing as Kiryu Kazuma on a hurry with his sworn brother Nishiki approached by a foreign guy, named Bacchus.

Bacchus went on to lecture Kiryu on how important to invest on his fighting ability, the Brawler style. Kiryu unleashes blue aura around his shoulder, which cemented firm and calmness when encountering the enemies.

Regarded as the closest to Kiryu’s true battle style throughout the entire Yakuza 0. Also, the term Brawler implies special countering ability on enemies and boss battles. You’re able to absorbs those punches when an instant flash red triggers for retaliation on the enemy using either square, triangle or circle button. Another amazing yet effective way of fighting in Kamurocho streets which saves button-mashing.

Who is Bacchus?

Bacchus is a former boxing trainer and loves to wander around Kamurocho, racking up debt. He saw the potential or in Yakuza 0 terms, a “monster” in Kiryu Kazuma, after witnessing him defeating a pair of drunkards, to become one of the best fighters. So, as a result, he offers to train him at the Tenkaichi Alley later in the main story.

Five Special Training Lessons

You’ll be facing daily underworld tasks, encountering thugs, Yakuzas and Men In Black to loot some cash for level-up on Brawler style abilities. After upgrading your abilities, Bacchus will teach you five special moves throughout the Yakuza 0, bearing in mind that you must be at Level 3 Heat mode:

Extra Resolute Counter

First lesson, you’ll learn on the key to brawling by charging up your Resolute Counter, holding down an attack button, and charged counter to knock the enemy out.

Essence of Face Twisting

The second lesson, you’ll learn on the essence of breaking down defense using face twisting by pressing triangle. You’ll twist the enemy’s face while blocking from your attack.

Essence of Disarming

Timing is absolute essential in this lesson to get this right against the blade-wielding enemies. You’ll need to anticipate for the enemy’s charge with his knife. Then, press the triangle button swiftly to perform this epic move.

Essence of Wall Smashing

For this lesson, you’ll need to position yourself backed up against a wall. Then, press triangle to perform this finishing move. Kiryu will lock on the enemy’s foot and smash it with his elbow to give him an unforgettable painful experience.

Essence of Finishing Blows

The final and coolest heat action training. You’ll start by performing a combo of pressing square, square, square, triangle for the enemy to fall. Then, quickly tap triangle to perform a finishing move after that combo. Kiryu will do a flying punch on to the enemy to finish off this combo. Timing is absolute critical between after your combo and at the start of the finishing move.

After you’ve done all the five training lessons. Bacchus will give you one last assignment. The five hitmen shows up and it’s time to put all five training lessons into action. However, will it be enough for Kiryu Kazuma to survive in Kamurocho? Later, Bacchus will introduce you to his trainers; Kamoji for Rush style and Miss Tatsu for Beast style.

How to Catch Caterpie in the Wild

Here’s tips on how to catch a wild Caterpie in the wild.

1. Caterpie’s capabilities.

Caterpie is a fairly easy Pokemon to capture in the games. Bring along flying types and fire types to cover yourself against it and always try to make sure to have False swipe to help bring their HP, hit points to one very easily.

2. Use Status effects like Sleep Powder and so on.

One of the best ways to capture Pokemon is by using status effect moves on them. Capture a Pokemon like Butterfree or Venasaur and use moves like Sleep Powder on them to be able to easily put them to sleep. You can also use other Pokemon to help put them to sleep as such as well. Things like Hypnosis can be used by Pokemon named Gastly, Hypno, Gengar, and so on as well. Stun Spore is also an excellent move to use and utilize on a Pokemon to help capture it easier in the wild while playing Pokemon. A better move that has the same effect as Stun Spore which causes paralysis is a move named Thunder Wave. Lot’s of Pokemon can learn this move like Alakazam, Ampharos, Pikachu, Jolteon, and so on. If you are able to stun and paralyze your opponent then the act of capturing them becomes child’s play in that moment. The chances for catch rate and capturing the Pokemon increase significantly. The last possible decent methods for capture is possibly poison and maybe frozen here and there. Poison is generally not always recommended since this heightens the chance of the Pokemon being able to lose and faint before you can even capture it. The frozen status condition is very rare and difficult/hard to pull off so I would not rely on this condition to inflict a good and useful status condition on the Pokemon you wish to capture.

Bring lots of Pokeballs unique and quantity wise.

Be sure to always buy lots of Pokeballs to further progress capturing the Pokemon you wish to catch. Quick balls are always useful to throw on the first turn of a battle since that’s the higher success rate of usage for them. Next you can always spam Pokeballs for cheap to test the waters and see how hard it is to catch this particular Pokemon. Ultra balls and Great balls are always the best option for high success rate of any Pokemon in any general area. If at nighttime or in a cave Dusk balls are the way to go. And other good options are such like Net balls for Water and bug types and Heavy balls for heavy weighted Pokemon as well too.

Those are the best tips to capture Caterpie and other general Pokemon. Feel free to manage and capture Pokemon the best you can and always have fun with Nintendo and playing Pokemon no matter what.

LittleBigPlanet 3: First Impressions

LittleBigPlanet 3 was released last Tuesday for PS3 & PS4. It’s easily one of my favorite current-gen games, and I’d like to tell you a little bit about how I feel about this iteration so far.

Overall Updates:

LittleBigPlanet was really cool when it first came out in 2008 because it had three “layers” so to speak. Your sackthing could switch between these layers to move through the side-scrolling level. It was a nice way to upgrade the age old way of playing a 2D video game. Another one of LBP’s strengths is the art value, integrating textures and combining art styles within stickers and level props. What they’ve done in this version of the game is added a secondary layer that your character can jump to or use other items to slide into, so essentially you have two main pathways with 2-3 layers in each (or maybe just two, I’m only onto the second act or so in the game). I like the way this adds depth to an already interesting series of levels.

They’ve also added some interesting new angles of gameplay – whether you’re picking up a totally different character to run through a level at an aerial view, or building a race car and racing another character, there’s a slew of new ways to play the game. Inside the game. It’s just miraculous.

The game interface differs slightly in this version as well. You still have your “Popit” where your stickers and personalization tools are kept, as well as where your explody-sackthing-tool resides. What they’ve added on the nary-used circle and triangle buttons are two new menus, a quest tracker and a tool-keeper. In past games for tools, you would typically run over a platform to pick up the tool and it would disappear within the level once you don’t need it anymore. In LBP3, you can access all your tools at any given time, which adds to the puzzle-solving aspect of the game, and convenience for level building later on. One less platform to account for, and if I remember correctly you would have a limited radius in which you could use the tool as well. The quest tracker reminds me of World of Warcraft in the way that you can highlight a quest and it will give you a pointer on the side of your screen to direct you to where the quest’s next step is located. Either way, both of these little menus were a nice update to the game and made sense to be where they are.

The Characters:

So one thing I appreciated about the last game was the fun they had with the names – Larry Da Vinci or Dr. Higginbotham. The new game certainly does not disappoint with the play-on-phrase names like Papal Mache, Newton or Marlon Random. While most kids who are playing won’t make some of the connections, the older crowd can appreciate the nuances.

But let’s not forget about the 3 new playable characters in the game – Oddsock, Toggle and Swoop. I’ve currently only unlocked the first two, but they’re a blast to play with. Oddsock is adorable and fast, his strengths being to run up walls and wall jump. Toggle can literally “toggle” between a larger or smaller self, able to break through walls or run into small spaces, launch himself through different layers and be an overall badass. Swoop is a bird, so I’m gonna take a guess that he can fly through other levels, which could be pretty OP depending on how they handle it.

Adventure/Story Mode:

Something that I was pretty unhappy with in LBP2 was the story mode – or lack thereof. I blew through the story mode within a week or so of buying it, and I was left wanting so much more. I understand the game is geared towards more of a “create-it-yourself” crowd, where the community levels are often better than the actual story mode levels, but I enjoy the unlockables and the perfecting of the game, so the fact that there wasn’t too terribly much to go back to made me fairly disappointed.

LBP3 does not disappoint. I’ve already put in roughly 6-8 hours of gameplay and I already find myself wanting to go back to levels for things I’ve missed, but there’s still so much story line ahead of me as well. The levels are also set up a little differently, where they have “storybooks” of levels. A main world that will take you to levels inside it as you unlock them or find them through discovery. Even in this main world you can pick up prize bubbles.

Something else I’m looking forward to is the other “modes” they have going on in this game. From what I’ve gathered (I’ve only really dabbled in story mode thus far), they’ve created a mode encouraging people to play through levels by using the building tools to keep moving through. If that’s the case, I think that’s a great integration of what the second cool part of this game is, which I tend to not touch because I don’t have any amazing level-ideas. I’ll let you know if I’m totally off the mark.

Group Play:

Trying to find a game that makes you want to play with others, I personally think is hard. With any of the new Mario franchises (Kart, Super Smash, or World) you find characters you’re familiar with, and worlds or enemies that have been recreated time and time again to save the princess (I think? She wants to be saved – right?) LittleBigPlanet has a great way of getting others involved, so much so that I want to grab my husband or someone to come and play with me while I play through any and every level. The teamwork is interesting – I’ve found that this game overall is a bit more challenging than the last with boss fights and level complexity, which lends itself to longer game play and more interesting replay value. The same goes for the x2, x3 or x4 player puzzles, bridging on something that more Portal 2-esque within reason. The new tools that you’re given in this game make the puzzles something to think about instead of a straightforward one person jump on a switch and another stand on a platform.

New Tools:

So at this point I’ve gotten 4/5 of the new sack-toys in my arsenal. Props to the interface of the game making them easy to access too. I think the tools in this game so far are pretty hilarious (the pumpinator – it blows and sucks!), but also very clever (the illuminator – shine light on something seemingly flat to make it come to life). I really like that there are levels I’m playing through and seeing the icons for other tools that I didn’t have at the time, so I’m even more encouraged to go back and see how I can get those prize bubbles. It’s like when you finally get double jump in some game and can reach all the spots you couldn’t before hand. So satisfying.

So can you tell I like the game so far? Media Molecule has outdone themselves again, and I’m thrilled with the longevity that this game is presenting so far.

If you haven’t picked this up yet, I highly recommend picking it up when you can. Don’t wait for the holidays, who even does that? I guess parents. That’s fine, but maybe pick it up for yourself and rewrap it for day of and pretend you haven’t seen it before.

Have any thoughts? Share what you think of the game so far in the comments!

What Is the Best Way to Defeat Handyman in Bioshock Infinite?

In Bioshock Infinite, Handyman plays an integral part as a bouncer that his main job is to protect Columbia from any attack and threat of other people outside the city. In this game, Handyman is also one of many villains that will hold back Booker from entering to the city of Columbia. Talking about his strength, Handyman is a really tough villain that can cause such great damages to Booker and even punch him to death.

However, even though this big fat enemy possesses such a great power in his 2 giant hands, in Bioshock Infinite, Handyman proved can be defeated if you can combine all of Booker’s strengths, from his big guns and telekinesis powers, and then optimize the use of Skyline to avoid Handyman whenever he starts attacking you back.

In this article, there are some facts about Handyman that you probably should know about. And if you happen to have some sort of problems when facing him in this game, here you’ll find out about how to defeat Handyman and what is the best way to fight him in this game.

Who is Handyman and What is His Role in Columbia?

First of all, you need to know about who Handyman really is. In this latest installment of Bioshock Infinite, Handyman is narrated as a really big guy that all over his body is made from steel. So from his overall appearance, we can see how Handyman looks like a giant robot. However, even though most of his body is made from metal, there are 2 parts in his body that still humanize him, his head and his heart.

As a matter of fact, these 2 parts are the only genuine human parts that can be found in Handyman’s body. So despite his robot appearance, it’s good to know that he can still think as a human and has a feeling of a normal human. But then again, despite these 2 human parts that still make him a normal person, Handyman is still a dangerous villain that has been programmed by Comstock to stop and kill Booker every time they meet each other in the battle.

Handyman Appearance in Bioshock Infinite

Handyman has 2 really giant hands. These 2 doll alike hands are capable to create such great damages to your health bar every time his jab lands in Booker’s face. That’s not so surprising given that Handyman has a really huge body, plus he is made from steel. So no wonder if he possesses such a great power in his hands.

As shown in this latest Bioshock game, Handyman appears for the very first time when Booker enters the floating city of Columbia. In that part of the game, we can see how Handyman is being “showcased” in front of the people in Columbia on the stage, similar like a “Freak Show” stage where weird people are gathered around in one place to show off their weirdness to people.

The good thing is, in that moment, Booker, who hasn’t been recognized as “the False Sheppard” by the public of Columbia, doesn’t need to face Handyman yet in the direct battle. However, the bad news comes around when Booker finally has to meet Handyman face-to-face in the real battle after people of Columbia find out about the initial of “AD” or Anna Dewitt on Booker’s hand.

What is Handyman’s job in Columbia?

In Bioshock Infinite, Handyman is given a job by Comstock to protect Columbia along with the people from the attacks and threats of Vox Populi, some group of people that are against “The Founders”, the group from Columbia government led by Comstock, and want to change Columbia as a new better place where all people, including black and Irish people, can be treated equally without any discrimination of race, tribe, or anything.

Besides protecting Columbia from Vox Populi’s attacks, Handyman also becomes one of Booker’s enemies, big bosses to be exact. Handyman is also tasked by Comstock to keep Booker away from Columbia and most importantly, from Elizabeth.

What is Handyman’s Main Strength?

The biggest strength possessed by Handyman in this game is the power to knock enemies down with his 2 giant hands. This is the reason why you as Booker has to stay in far distance whenever you fight against Handyman in the battle because if he manages to land his jab in Booker’s face, then most of the time, his giant hands can cause such great damages to your health bar.

The other strength of Handyman is his ability to hack the Skyline and stream an electric shock to this track. Well, the Skyline is the roller coaster track that is spreading out across the sky of Columbia. This skyline is mostly used to transport cargoes, while people with grappling hook, including Booker, can also use the Skyline to travel quickly from one place to other place without walking.

However, when facing this big villain, you must be really careful when jumping to the skyline because Handyman is capable to shock you to death when he turns the skyline into the electrocuted track.

How to Defeat Handyman?

There are many ways to defeat Handyman. The most obvious way is definitely by using your big guns like shotgun or other powerful weapons at your disposal. However, using only big guns to fight Handyman will not be effective because Handyman is really strong and he can quickly bounce back to attack Booker with his big fat hands. Therefore, before facing Handyman in person, you must firstly master the controls of Booker and knows how to use all of Booker’s weapons, including his telekinesis powers.

Using the Skyline

Besides depending your life to your weapons and telekinesis powers, the Skyline can also be really helpful to avoid any attack from Handyman. But you must always be well aware whenever Handyman uses his electric power to hack the Skyline. This will turn the Skyline into such a big danger to you as this electrocuted track will suck most of your health bar to death. So every time you see any electric spark on the Skyline, the best thing to do is to jump away from the skyline and make a fast landing to the ground or any platform around you.

Using the Guns and Telekinesis Powers

And as I mentioned earlier, one of the best guns to kill Handyman is shotgun. If you happen to own this weapon at your disposal, then you better use it when facing Handyman. Aim your target to his heart as this is the most fragile element in his body. Not to mention, even though the damages created by telekinesis powers are not that huge to Handyman, this magic power can still be useful to attack Handyman every time you have a chance to use it.

Elizabeth’s Help Always Comes in Handy

Not only that, besides using guns, telekinesis powers and the Skyline, you can also depend on Elizabeth’s help to open the tears in order to bring some goodies from other different realities to Booker’s reality, such as: medics, bullets, armors, walls to defend and even decoys to distract Handyman from attacking you.

Well, if you can combine all of those Booker’s strengths and know when to jump to the skyline to avoid Handyman’s attacks, plus with the help from Elizabeth, then you have a huge chance to defeat Handyman in any direct battle with him.

What about you? Do you have any other trick that you usually use to fight Handyman in Bioshock Infinite? If you do, then feel free to share your town trick on the comment section below.

How to Perfect the Rush Style for Kiryu Kazuma? – Yakuza 0

You’re playing as Kiryu Kazuma in Yakuza 0 on PlayStation 4 (PS4), halfway into Chapter 1: Bound by Oath. Another hard boss battle against Daisaku Kuze, one of the lieutenants of the Dojima Family, and immediately after that you’ll meet your Brawler trainer Bacchus.

Then, some street fight going on, Bacchus asks you to observes this individual, named Kamoji on how he approaches the fight. During the fight, that weaving quicksteps moment inspires you to another new battle style, known as the Rush Style.

As Kiryu unleashes the Rush Style, you’re covered in purple-ish vibes. Your moves and attacks becomes faster and your quicksteps becomes ultra quick, evading from the enemy’s attack.

During battle, you can inflict more hits which have lesser impact. Some ultra fast combos would leave the enemy in the state of being stunned. That’s all sounds great, bearing in mind that for every quicksteps consumes Heat meaning you’re less likely to seize opportunity to perform the Heat Finisher, by pressing Triangle.

Surrounding by enemies, whether from the Yakuza, Dojima, Men In Black or any kind of thugs. Punches, kicks and weapons will be thrown for you to weave at, by pressing L1 button, followed by a quick counterattack with the press of Triangle button. Sadly, while the enemies get the fun at throwing weapons, you won’t be able to grab, throw enemies or pick up weapons, with the press of Circle button.

Okay, now we’ve know the basics of Rush Style fighting. Kamoji will teach you five lessons for training at the Shichifuku Parking Lot in Kamurocho, Tokyo, Japan. Under a condition that you’ll need to pay for matches in which a win earns 1.5 times the amount being put. The rule is simple under a timing condition, to avoid being knocked to the ground in a one-on-one sparring battle.

The Five Lessons to perfect your Rush Style Battle

Swallow Spirit

You’ll unlock this after dodging, by pressing L1, from Onishi for a time limit of 60 seconds. The trick here is to press X in time with enemy attacks to build up the Heat Gauge.

Damage Weaving

The second lesson, you’ll be evading from Sugiyama for a time limit of 60 seconds. Sugiyama is much faster and direct so timing of your dodge is absolute essential here. After finishing this sparring, you’ll be rewarded with a new move, Damage Weaving, by pressing L1 or X when hit by an enemy attack to perform a weaving move and dodge out of the way.

Floating Re-Guard 1

The third lesson, you’ll face a brute named Endo for 60 seconds. You’ll need to use L1 for weaving and pressing X for quicksteps to dodge from his attacks. Once the time is up, you’ll learn the Floating Re-Guard 1 by pressing L1 after your guard is broken to move away and put up your guard again.

Counter Quickstep

The fourth lesson, you’ll apply the same drill against Hidaka,who wields a katana in his hands. Quickstepping, by double tap X button, is absolute essential to dodge from his katana for the entire 60 seconds. After 60 seconds, you’ll be rewarded with Counter Quickstep by holding R1 to enter a fighting stance, then press Circle in time with an enemy’s attack which let’s you evade and switch places with the enemy.

Essence of Relentless Barrage

The final lesson of Masters Rush Style training, you’ll apply the same drill against Nagano, who’ll be holding a gun with high health bar. Anticipate his shots for evasion using Quickstep, by double tap X, will be the key to victory. You’ve now learned the Essence of Relentless Barrage by pressing Triangle near a frightened enemy. Quite useful to exploit a gap in the enemy’s defenses to unleash a combo attack.

Lastly, you’ll face three shady men, Hashimoto, Kabu and Abe. Use all the Rush Style moves that you’ve learned for this final boss battle. You’ll find Hashimoto the trickier enemy as he likes to do the somersault slam.

So, that’s all on the Punchout Artist training and you’ll be rewarded 200 million yen with the Completion Points – Learn all of Kamoji’s moves.

A Journey Through the Seventh Generation Video Game Consoles

I’ve been playing video games my whole life. It all started with a Commodore 64 when I was just 3 years old, when my parents saw my love for games and fed my ambitions. So here we are in the new year (2014) and the Eighth Generation consoles are out: Wii U, PlayStation 4, Xbox One, Nintendo 3DS, PlayStation Vita. They are exciting. They are sleek. They are impressive. But are they worth getting as soon as they come out?

I’m not going to argue with those who want to get them on Launch Day, but the recent launches of the PS4 and Xbox One made me start to believe it might be best to wait until the NEXT next gen consoles come out before purchasing THESE next gen consoles. Reasons? I’ve got a few.

The first one is obvious: the price tag. While it’s not going to cost you an arm & a leg to get one, the price isn’t exactly on the cheap side. I remember paying $500 (minus tax) for one of the first PS3’s. They were big and bulky but that meant they had super power! It was fun and cool to have one, but it didn’t feel more than a year later they were thinner and cheaper. If I could of waited a year, I could of had one for $200 cheaper. Now it’s not a big deal to some people, but upon retrospect, I could done some things with that $200. Most likely I would of lost it betting on long shots at the track but still, I missed out on adding another memory to my life! It may not sound like a big deal, but quickly these reasons start to snow ball.

Like the next reason: options for games. When you buy a next gen console on or close to launch day, you don’t have many titles to select from. And I certainly can’t think of any breakthrough games that came out specifically for that system on launch day. Take the Wii for example. When it came out, you got to play The Legend of Zelda: Twilight Princess right off the bat. But the difference between the game on the GameCube and the Wii? You got to swing & point your remote on the Wii and the maps were completely opposite. That’s it. The graphics were the same, the enemies were the same, Link yelling when swinging his sword was the same. The reason? The game was originally made for the GameCube. When the Wii was coming out, they just added two weak features and that was that. You could make the argument that it was still cool, but when Skyward Sword came out, you could see the capabilities of the Wii come out in full force. Twilight Princess looked like child’s play in terms of maximizing the Wii’s controls (the game itself actually kicks ass and rivals Ocarina of Time & A Link to the Past in terms of best Zelda games ever in my opinion).

Okay, back to the topic. This is just one of many examples of the types of games coming out on launch day. They mostly are games that are ports from the last generation of systems or games that haven’t maximized the new system capabilities. And you don’t have that many to choose from. And as you know, video games can sometimes be a dime a dozen and finding gems can take time. You generally have to wait months for a good selection of games to come out and wait even longer to have a good collection of top notch games to choose from.

Going back to when the Wii came out, I was excited about Metroid Prime 3, but after that, what were my choices? Not much. After awhile I just stopped looking and focused only on names I recognized (Super Mario, Donkey Kong, Final Fantasy, Metroid, Zelda, etc.) About 2 weeks ago I went through the titles just for the Wii system and couldn’t believe the bevy of games I missed out on! Now it’s my fault I didn’t pay more attention, but it goes to show how much first impressions can make.

Now let me ask you, are you better at playing games the first time through or the second time? How about the third time? I already know the answer, the more you play, the better you get. This applies to almost everything in life. So why do we expect so much flawlessness on launch day? There were lots of reports of PS4’s and Xbox One’s not working right out of the box. In terms of percentages it’s low you are going to have problems. But what if you do have a problem? Ask all the people who got PS4’s on launch day and they didn’t work. They had to call Sony, be put on hold because many others are calling on launch day with “issues” such as not being technologically savvy to sync their controller to their console. Then they had to spend an hour going through every possible way to get the PS4 to work. When it doesn’t work, they then had to wait for Sony to ship them a box to get it fixed or get a new one, which could take weeks. It was a hassle. So while the odds are you’re going to have a good system, this is still a possibility. To me, it feels like it’s better to wait it out as the console makers figure out how to perfect getting the console from the factory to your hands with as little issues as possible.

Last but not least, as technology improves, so does the console. But now you have to pay extra, rather than getting it in updated bundles. PlayStation 3 came out with Move. Xbox 360 came out with Kinect. The Wii came out with Motion Plus Controllers. The Nintendo DS came out with a larger screen, 2 cameras and an Online Store. The PSP came out with bigger storage and a microphone. Some things could be added on, some you had to buy a brand new system. The point is, if I would of waited, I wouldn’t of had to spend all that money to get all the cool features. Instead, I’ve just donated tons of money to Nintendo, Microsoft and Sony while I’m salivating and crying at all the new features I can’t have unless I want to spend more money.

The bottom line is this: to me, it’s better to wait than to buy right away. If I wait for a generation to run it’s course, I’ll have a ton of great games to play, I can get consoles with all the best features, I can get games and consoles at great prices, to me it’s win-win-win. I’m not going to argue with those who want to be on the cutting edge, but for me that time has passed. I’ve spent too much money being on the cutting edge only to see today’s technology get passed by tomorrow’s in the blink of the eye. I’m okay with letting new technology get perfected over time, at which point I can enjoy at a cheaper cost.

In the meantime, let’s enjoy the great games I, and possibly you, missed out on during the Seventh Generation of consoles! Feel free to come along for the ride!

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